v0.0.11
R.I.T.K.A. Rampage » Devlog
v0.0.11
UI Updated
- Cow Sprite Change: The sprite of the cow's "buryonka" has been changed from white to brown.
- Main Menu Enhancements: A splash screen has been added to the main menu, and the menus have been shifted to the right (yes, I should have mentioned that).
- Arena Improvements: The arena has been updated with large and small rocks, fewer bushes, and a more pleasant minimalist tilemap.
- Sound Feedback on Sliders: Adjusting the sound/music sliders now plays a sound effect.
Bullet Spread Refinement
In version 0.0.10, I mentioned that this was fixed - but not quite. Now everything works as intended. The logic is as follows:
- 1 Bullet: Flies straight.
- 2 Bullets: Fly diagonally, separated by 10°.
- 3, 5, 2n + 1 Bullets: One bullet flies straight, and the rest fly diagonally with 5° between each bullet.
- 4, 6, 2n Bullets: All bullets fly diagonally with 5° between each bullet.
Fixed Shooting-Running-Shooting Mechanic
Previously, it was possible to click → shoot =release the mouse → and immediately start running again. Now, after shooting, the character does not switch to running mode until the weapon has reloaded
Files
windows-0.0.11.zip 52 MB
Dec 21, 2024
web-0.0.11.zip 31 MB
Dec 21, 2024
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R.I.T.K.A. Rampage
Cute capybara kills cute animals
More posts
- Release - v0.185 days ago
- v0.0.1385 days ago
- v0.0.12Jan 12, 2025
- v0.0.10Dec 03, 2024
- v0.0.9Dec 03, 2024
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